With the Lollipop craze in full steam and the Galaxy Note 3 already up for a soak test in Russia it is only natural to expect that Samsung will give an equal share of attention to the Galaxy Note 4 and Galaxy Note Edge.
We already saw a leaked manual for Android 5 with the device model on it so the OTA is getting closer, but no official news is available as of yet. Faryaab Sheikh, Editor-in-Chief of SamMobile might have just shed some light on the issue with a recent Twitter post. According to him the Galaxy Note 4 ROM is still in the hands of Oculus VR who are "tweaking the kernel" to ensure compatibility with the Samsung Gear VR.
For anyone unfamiliar with the device it is Samsung's current take on virtual reality headset based on the popular Oculus Rift. Gear VR however takes the experience one step beyond by using a wireless setup. This is achieved with the help of a mobile display, in particular the 5.7-inch QHD Super AMOLED panel of the Galaxy Note 4.
While compatibility issues might explain the delay the question still stands why this can't be achieved in a later update. This is supposedly what occurred on the Verizon version of the phone last month.
Delivering Gear VR compatibility is most definitely a huge deal in terms of marketing strategy, but the fact of the matter is that a very miniscule percentage of all Samsung Galaxy Note 4 devices will ever be put inside a VR headset. So why make everybody wait for what is essentially a niche feature?
Source Gsm Arena
We already saw a leaked manual for Android 5 with the device model on it so the OTA is getting closer, but no official news is available as of yet. Faryaab Sheikh, Editor-in-Chief of SamMobile might have just shed some light on the issue with a recent Twitter post. According to him the Galaxy Note 4 ROM is still in the hands of Oculus VR who are "tweaking the kernel" to ensure compatibility with the Samsung Gear VR.
For anyone unfamiliar with the device it is Samsung's current take on virtual reality headset based on the popular Oculus Rift. Gear VR however takes the experience one step beyond by using a wireless setup. This is achieved with the help of a mobile display, in particular the 5.7-inch QHD Super AMOLED panel of the Galaxy Note 4.
While compatibility issues might explain the delay the question still stands why this can't be achieved in a later update. This is supposedly what occurred on the Verizon version of the phone last month.
Delivering Gear VR compatibility is most definitely a huge deal in terms of marketing strategy, but the fact of the matter is that a very miniscule percentage of all Samsung Galaxy Note 4 devices will ever be put inside a VR headset. So why make everybody wait for what is essentially a niche feature?
Source Gsm Arena
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